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February 13, 2013
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The Robot WIP02 by SHaDoW-WHiSPERER The Robot WIP02 by SHaDoW-WHiSPERER
Here we are ladies and mentlegen! The moment no one has been anticipating! The one, the only... SOMETHING!!!

Anyways, I am finally done the outer shell of this asshole and now am going to go to Tim Horton's and grab a Double Double before breaking out the MIDI keyboard for some piano practice.

Details:

Poly Count: 1.41 million
Subdivided: 10771725 (Shell modifiers that I need to keep open for certain effects)
Objects: 632
Render Time: 34 minutes, 40 seconds (for both models at the same time)
Am I still hungry: A little bit yes, going to have a salad later.

Model To Gage Bush
Character To Epic Games
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:iconlyonchello:
Lyonchello Mar 8, 2013  Hobbyist Digital Artist
LOL go get some coffee and timbitz before you make a costly mistake. x3
And holy cow, that looks like a seriously impressing model. :o That metallic shading looks simple, yet very realistic.
Reply
:iconshadow-whisperer:
SHaDoW-WHiSPERER Mar 9, 2013  Student Digital Artist
It is many just a simple HDR map that does all of the work.
Reply
:iconlyonchello:
Lyonchello Mar 9, 2013  Hobbyist Digital Artist
You're good with texturing. :) I just wouldn't know texturing techniques like that.
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:iconsgthk:
Impressive! Very good improvement in your modeling and rendering skills.
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:iconshadow-whisperer:
SHaDoW-WHiSPERER Feb 21, 2013  Student Digital Artist
This means a lot coming from you. If you look closely you will see he stole something from your marine. He will not be able to take an arrow to it after all. ;) I'm sort of a jackal in the way I kitbash.

If anything my edge termination and exposure control is what I need work on the most. I have already finished unwrapping all the major parts and have began texturing but I am wondering if anything in particular stands out to you?
Reply
:iconmarhaus:
marhaus Feb 14, 2013   Digital Artist
I have a hard time imagining any texture that would make it look better than it already does :XD:
Reply
:iconshadow-whisperer:
SHaDoW-WHiSPERER Feb 14, 2013  Student Digital Artist
Picture this texture -->[link]<-- made red, and placed on my model. ;)
Reply
:iconmarhaus:
marhaus Feb 15, 2013   Digital Artist
ohh that would be nice indeed! I'm convinced :D
Reply
:iconkrovash:
Krovash Feb 14, 2013  Student Digital Artist
Is this guy supposed to be fully chrome?
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:iconshadow-whisperer:
SHaDoW-WHiSPERER Feb 14, 2013  Student Digital Artist
Nope. :crazy:

He went full HDR BLOOM! Never go full HDR BLOOM!

All joking aside this is merely a stand-in texture until I can do it proper. It is hyper glossy to highlight mesh pinching among other imperfections and artifacts while an exaggerated ambient occlusion highlights... downlightsssss(?)... contrasts inset detail. :)
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